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Motion in a Plane

We use vectors to generalize our description of motion to more than one spatial dimension. It is very straight forward to do this. The position vector, tex2html_wrap_inline344, of the particle in conjunction with a chosen origin determines its time dependent position. As for the one dimensional case knowing tex2html_wrap_inline344 you have in hand the full information there is to be had about the motion of the particle.

We often resolve tex2html_wrap_inline344 into its time dependent components along N mutually orthogonal directions. N is the number of dimensions we are trying to keep track of. For motion in a plane we need just keep track of N=2 dimensions.
equation50

That is our equation for tex2html_wrap_inline344 really contain two functions specifying position versus time along two orthogonal directions.





Collin Broholm
Mon Sep 15 10:34:31 EDT 1997